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The Art of Alice: Madness Returns PDF, ePub eBook

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The Art of Alice: Madness Returns

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The Art of Alice: Madness Returns PDF, ePub eBook Legendary game designer American McGee created one of the most visually arresting games of all time in American McGee's Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns! Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonder Legendary game designer American McGee created one of the most visually arresting games of all time in American McGee's Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns! Just in time for Alice: Madness Returns, Dark Horse and Spicy Horse Games invite Alice fans to take a journey through the wonderland of American McGee's imagination for an unprecedented look at this creation of this magnificent and disturbing world. Featuring an introduction by McGee, The Art of Alice: Madness Returns offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll's enduring masterpiece.

30 review for The Art of Alice: Madness Returns

  1. 4 out of 5

    Parka

    (More pictures at parkablogs.com) The Art of Alice: Madness Returns is a video game art book. A very good one. The book's a 184 page hardcover published by Dark Horse. It's in a large vertical format. The paper is thick low glossy. Binding is superb. Production value is top notch. The concept art and ideas are awesome. There are out-of-the-world background paintings, character designs, props, weapons and gruesome creations. Also included are discarded ideas that didn't make (More pictures at parkablogs.com) The Art of Alice: Madness Returns is a video game art book. A very good one. The book's a 184 page hardcover published by Dark Horse. It's in a large vertical format. The paper is thick low glossy. Binding is superb. Production value is top notch. The concept art and ideas are awesome. There are out-of-the-world background paintings, character designs, props, weapons and gruesome creations. Also included are discarded ideas that didn't make it - usually the too abstract. When you mix a classic like Alice in Wonderland with pop culture, video game designers, concept artists and throw in a Victorian-gothic theme, you get very strange new world. A world so dangerous Alice has to be equipped with a kitchen knife at all times or sometimes a Bazooka firing hammer (yes, hammer) or a teapot cannon. Every page brings a little element of surprise and twist. You can see crows with baby faces, Jack the Ripper with tentacles, Alice helping a mother giving birth to a load of kids (gruesome concept), an angler fish with human legs, cow birds, steampunk-like contraptions, a Chinese Humpty Dumpty, flying pig noses, embellished pieces of weaponry, etc. There are lots of mix and matches for things that shouldn't go together. The environment and set designs are amazing. It looks like some gothic Victorian hell that Alice is treading through. The landscape is ever changing along the game. The are is beautiful and detailed. They totally nailed the mood. There's also plenty to read with the little captions that describe the designs, characters and stories. It gives a nice idea of how such a strange game came about. It's all very interesting to read. Some of the artists involved in the book are Ken Wong, Sun Guoliang, Luis Melo, Hong Lei, Wu Yuehan, Ben Kerslake, Nako, Tyler Lockett, Fellipe Martins, Pu Jinsong, Wang Shenghua, Yuan Shaofeng, Jin Lei. This is an excellent art book. It should be one of the best for 2011.

  2. 4 out of 5

    Molly

    Rating 4.5 I'm not familiar with the game (go away, shoot me ... I'm a book person), but I loved this art-book. Nice, dark and a little creepy. Rating 4.5 I'm not familiar with the game (go away, shoot me ... I'm a book person), but I loved this art-book. Nice, dark and a little creepy.

  3. 4 out of 5

    Angela

    I received a copy of this e-book through NetGalley for a fair review. The Art of Alice: Madness Returns takes the reader through the making of the sequel to American McGee's hauntingly beautiful video game Alice which just came out this month (June 2011). While I have yet to play the game myself, I have always been a fan of the artwork, style, and story telling of this creepy version of Lewis Carroll's Alice in Wonderland. This book does not disappoint. The artwork is simply awesome. Full page i I received a copy of this e-book through NetGalley for a fair review. The Art of Alice: Madness Returns takes the reader through the making of the sequel to American McGee's hauntingly beautiful video game Alice which just came out this month (June 2011). While I have yet to play the game myself, I have always been a fan of the artwork, style, and story telling of this creepy version of Lewis Carroll's Alice in Wonderland. This book does not disappoint. The artwork is simply awesome. Full page illustrations show the depth and beauty of the game. The creators walk the reader through character development and how they made their setting rich through the most smallest details. Overall, this just makes me want to go out and buy the game immediately! I would recommend this book to anyone who enjoys this genera of video games, but also those who like Tim Burton-ish artwork. Truly, I had a wonderful time simply looking at the artwork in this book.

  4. 4 out of 5

    usagi ☆ミ

    When “Alice” first came out for the PC, I picked it right up and played it through. I’ve been a fan since its inception, I guess you could say, and to hear that it’s getting a reboot for the new-generation vidya game consoles is a very happy thing (especially since graphics and movement have improved a whole hell of a lot since that initial PC-only release. This book is basically one giant cocktease of the art to come in that reboot. I guess what my biggest issue with this artbook, ho When “Alice” first came out for the PC, I picked it right up and played it through. I’ve been a fan since its inception, I guess you could say, and to hear that it’s getting a reboot for the new-generation vidya game consoles is a very happy thing (especially since graphics and movement have improved a whole hell of a lot since that initial PC-only release. This book is basically one giant cocktease of the art to come in that reboot. I guess what my biggest issue with this artbook, however, is that it’s all art. There are some pieces of commentary in there, but I was hoping for more discussion on what was improved on within the game and why by people other than McGee. The art, however, wins it, and thus the four stars. It’s kind of like food porn – you know, cookbooks with luscious pictures of yummy food in it that you can just drool over for hours. But there’s no real sustenance there. I do enjoy the line art pages, though. Those give a hint at the skeleton of this new reboot for the new-gen consoles, but nothing else really does. If you like pretty pictures and are a fan of the original game, or if you’re just into everything “Alice in Wonderland”-related anyway, you’ll probably really love this book for what it is: an art book. I guess this one’s on me for expecting more than what was implied and promised. I’m kind of bad at that. Still, I encourage everyone (of age) to pick up the game and play it if you can, be it the original version or the new one. It’s fun, and it’s a very new take on the “Alice” tale, one that gave birth to lots of goth kids in the 90s obsessed with malicious Cheshire Cats. This book is definitely a feast for the eyes, but it will leave you hungry for more in the end. (crossposted to librarything, shelfari, and witchoftheatregoing.wordpress.com)

  5. 5 out of 5

    Love

    As a fan of both American McGee's Alice games, I immediately bought this book upon discovering that it existed. Art book usually never interest me; I'd rather borrow it from the library than buy one with my money. But The Art of Alice caught me almost instantly, and I had to check it out. The story at the start is fascinating, and a wonderful insight into the making of both games and the challenges they went through. The little comments with nearly each piece of art truly helped make the book fo As a fan of both American McGee's Alice games, I immediately bought this book upon discovering that it existed. Art book usually never interest me; I'd rather borrow it from the library than buy one with my money. But The Art of Alice caught me almost instantly, and I had to check it out. The story at the start is fascinating, and a wonderful insight into the making of both games and the challenges they went through. The little comments with nearly each piece of art truly helped make the book for me, and gave a good picture of what it was like to make Alice: The Madness Returns. The art itself was stunningly beautiful, and deeply disturbing at some times. Each piece speaks volumes about the game, the characters, and the artist itself. Every sketch and fully done piece shows the directions this game could have gone, sparking the imagination to come up with all new images of what Wonderland could have looked like. All in all, I suggest this book to every Alice fan, and even those who have never played it.

  6. 5 out of 5

    Greta is Erikasbuddy

    --- I got this from Net Galley --- It doesn't seem that long ago when I played American McGee's original Alice but it's been 11 years since its release. This book is dedicated to the vision and how a sequel came to be. The illustrations are breathtaking and the creativity behind it all is simply genius. I love how they are making Wonderland an even darker place than before. I recommend this book to fans o --- I got this from Net Galley --- It doesn't seem that long ago when I played American McGee's original Alice but it's been 11 years since its release. This book is dedicated to the vision and how a sequel came to be. The illustrations are breathtaking and the creativity behind it all is simply genius. I love how they are making Wonderland an even darker place than before. I recommend this book to fans of the original Alice (game). The NEW game is slated for June and I am very excited about sharing the experience with my 13 year old son. Here's to another trip down that crazy rabbit hole!

  7. 5 out of 5

    Amy Armstrong

    This colorful book is a welcome addition to any video game enthusiast's library. It includes just enough narrative background to satisfy those who need to know the gritty behind-the-scenes detail without sacrificing valuable space for the art which is impressive. Follow Alice down the rabbit hole into a world of melting clocks, revamped madhattery and the Queen of Hearts' domain filled with cards and . . . valves!?!

  8. 4 out of 5

    Senator

    Dark and mysterious, The Art of Alice: Madness Returns gives fans a peak into what it took to create the second game due out June 14, 2011. If you or someone you know likes graphics/ games that are a obscure and have a taste for the macabre you will certainly want to pick this number up! .... Please click for the full review.

  9. 4 out of 5

    Yodamom

    Amazingly dark and beautiful a treat for the eyes. I found myself totally astonished by every page the details are just so intricate. The emotions drawn in the faces and scenery made the art work come alive. The coloring superb, drawing the eye where it wants. This is my kind of coffee table book. I want more- I can’t wait for the game to be released

  10. 5 out of 5

    Laura Ruetz

    I never completed the game because my playstation broke but for those not familiar, the game has striking visuals and concepts - from the animation, the backgrounds and the characters. The book is great because you get to see the pre-production concepts along with notes plus notes and photos of the completed game characters, scenes and backgrounds. It is a fascinating look not only the game itself, but how the characters evolved and the notes from the various people involved. From how they settl I never completed the game because my playstation broke but for those not familiar, the game has striking visuals and concepts - from the animation, the backgrounds and the characters. The book is great because you get to see the pre-production concepts along with notes plus notes and photos of the completed game characters, scenes and backgrounds. It is a fascinating look not only the game itself, but how the characters evolved and the notes from the various people involved. From how they settled on a look for Alice, to the evolution of their London and Wonderland, you get in depth looks at the details, from small to large. Even if you have not played the game, the artwork here is intricate and amazing.

  11. 4 out of 5

    Mila

    This book is an incredible experience for anyone who loves "Alice: Madness Returns" by American McGee, and I adore it. I really liked the first game but this one just blew my mind with its brilliant, creepy, dark art design, incredible gameplay and insane characters. It's definitely one of my favourite video games so this book with 6 chapters full of behind the scenes of making it made me very happy. Now I just want to stay up late and experience the game all over again!

  12. 5 out of 5

    Laxerous Ross

    Very good Art Book. Having played the game and being a fan of the art style I was immediately interested in seeing if there was an art book, which there obviously was. Very high quality images and art on high quality paper. Gives insight into the designs of various elements of the game and creative concept art makes it a feast for the eyes. If you’re a fan of the game, of gothic horror/fantasy art styles or of the original Alice stories this Art Book will be right up your alley.

  13. 5 out of 5

    Kitten Foxx

    I absolutely loved playing the game(s) (if you count American McGee's Alice) I loved the work put into the backgrounds, the characters and the soundtracks. If you thought the games were great, you'll think the book is a fucking masterpiece. I loved looking at the work they put into the backgrounds, characters and reading a bit about what it took to draw it all. If you're an art fan, and enjoyed the game you'll enjoy this book.

  14. 4 out of 5

    Chloe A-L

    this book has all the same ethical pitfalls of the game, the whole "wow, ain't crazy people the COOLEST!" attitude that has poisoned Alice-inspired content literally since the actual victorian era, but the arts really gorgeous and i like seeing game design notes, that stuffs really interest big to me.

  15. 4 out of 5

    Mya

    Amazingly gorgeous artwork and concept art, I am in awe I must have this book physically in my hands one day so I can put it under my pillow and maybe I'll absorb at least 10% of the skill and creativity. Or maybe I should just put down my art supplies and stylus and never pick them up again because hoo boy I am humbled and depressed.

  16. 4 out of 5

    April

    This book is a beautiful side note to an amazingly spectacular game. It’s great to breathe in the Madness Returns worlds again.

  17. 5 out of 5

    AJ Zender

    Fantastic concept art, with interesting logs of the production for the game.

  18. 5 out of 5

    Fyre.Katz

    its oh k.

  19. 5 out of 5

    Aparajitabasu

    I'll say it though - I am an occasional gamer and not a big fan alice in wonderland or wizard of oz but got to say though I recently began playing the game Alice: Madness Returns and OMG i'm loving it very much indeed and amazingly enough I found an ARC/galley of its production design book on netgalley, The Art of Alice: Madness Returns and i'm loving it. Here is the book summary: Legendary game designer American McGee created one of the most visually arresting games of all time in Alice./>Legendary I'll say it though - I am an occasional gamer and not a big fan alice in wonderland or wizard of oz but got to say though I recently began playing the game Alice: Madness Returns and OMG i'm loving it very much indeed and amazingly enough I found an ARC/galley of its production design book on netgalley, The Art of Alice: Madness Returns and i'm loving it. Here is the book summary: Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic - Alice: Madness Returns! Just in time for Madness Returns, Dark Horse and Spicy Horse studio invite Alice fans to take a journey through the wonderland of American McGee's imagination for a look at this magnificent and disturbing world. With text by Madness Returns lead writer and executive producer R. J. Berg, and featuring an introduction by McGee, The Art of Alice offers an intimate look into the artwork behind this blockbuster interpretation of Lewis Carroll's enduring masterpiece. Before a game, movie or even anything new is about to be made or is in its stages of production the said team begins about it by brain storming new ideas. Sometimes those ideas are not adopted in the final play but they pave the way for the final product. And the 184 paged hardcover art book based around all that was involved with the creation of American McGee's Alice sequel proves just that. When you mix a classic like Alice in Wonderland with pop culture, video game designers, concept artists and throw in a Victorian-gothic theme, you get very strange new world. A world so dangerous Alice has to be equipped with a kitchen knife at all times or sometimes a Bazooka firing hammer (yes, hammer) or a teapot cannon. Every page brings a little element of surprise and twist. You can see crows with baby faces, Jack the Ripper with tentacles, Alice helping a mother giving birth to a load of kids (gruesome concept), an angler fish with human legs, cow birds, steampunk-like contraptions, a Chinese Humpty Dumpty, flying pig snout, embellished pieces of weaponry, etc. There are lots of mix and matches for things that shouldn't go together. The reader/viewer is taken through a full range of things that might be found in the game. The many variations that were tried for the characters, and Alice in particular are just amazing - down to dress designs and hair styles. I loved seeing the evolution of ideas and characters, different artists takes on things. The book is filled with gorgeous art work and makes the reader really appreciate just how much work and thought goes into the making of a game. Not only is the artwork absolutely breathtaking, it is also very iteresting to see the different renditions of things and to see how the art progressed as planning for the game evolved. There is a whole chapter just on Alice and her dress and all the thought that went into how Alice would portray the game. There are chapters on the worlds and why they were decided on and how they were built. The developers went to great lengths to make sure scenarios from the first game are echoed and portrayed similarly in this game; it is apparent that this is the Wonderland Alice originally went to but somewhat changed. The content is beyond incredible. The art in the book comes with blurbs about the piece from the artist or a producer, and it often goes into detail about the piece, why it was made, and what the goal for the piece was. Most of the work is concept art, but they are of high quality. There is a lot of complete pieces with full color and depth. Not just sketches or storyboards which is common in alot of artbooks you get as preorder bonuses with games. The book is broken into chapters, with each chapter giving insight on an aspect of the game, such as pre-production or Wonderland locations. Each chapter has art pertaining to the theme. So in pre-production, you see alot of the brainstorming and ideas that came up early in the game's development that ended up getting cut from the game. It's a real treat to see. Even the design of the characters are in detail. All things said and done if you enjoy graphic novels and art books, are an Alice aficionado and love gothic, gloomy styling you'll dig this book for sure.

  20. 5 out of 5

    Patricia

    I loved it. I don't "do" Artbooks often, but this was amazing. Some months ago I met this guy. We were awkward around each other until we found something to talk about. Games. When he told me about the first Alice Game, I wanted to have it. Needless to say there wasn't any store that still had it in stock. And of course this little punk wouldn't give his copy to me for a week or two. Pah! So, what was the first thing that I did when I got this Galley? YES. Facebook, Twitter and ICQ. And he was so damn pissed. Ha! „O I loved it. I don't "do" Artbooks often, but this was amazing. Some months ago I met this guy. We were awkward around each other until we found something to talk about. Games. When he told me about the first Alice Game, I wanted to have it. Needless to say there wasn't any store that still had it in stock. And of course this little punk wouldn't give his copy to me for a week or two. Pah! So, what was the first thing that I did when I got this Galley? YES. Facebook, Twitter and ICQ. And he was so damn pissed. Ha! „Oh please, Patricia. Make some screenshots, show me something, anything, puleaaase!“ Yeah, well, no I won't! >:D The real question is how do I review an artbook? oô When I saw the Galley I had to have it and boy, the concept art for the second Alice game is unbelieably awesome in a surreal, macabre and (comically good) disturbing way. Unlike other Artbooks *cough* this one included lots of interesting informations. So many that my expectations and my imagination are running wild. After the introduction by American McGee (Oh, btw: did the NCIS writers name this guy „McGee“ on purpose?) which isn't only interesting but proof of his good taste in music (just read it, really) there are 6 chapters (very informative and very.. well, I look at those pics and constantly ask myself how the f'ck those guys were able to 'draw' that): „Preproduction“, „Alice and Her Dresses“ (← I almost fainted!), „London“, „Wonderland“ (← I fainted..), „Cinematics“ and „Odds and Ends“. Then there is a nice part called „Artist Biographies“ so you basically have pictures of the guys you can use when you build your little shrine. While showing glimpses of the game development/progress (and wow, I don't want to know how hard it must've been to get the game finished *shiver*) it didn't do me any good: Now I need to have the game even more! I can recommend the book to Alice-Fans as well as some of the Artbookfans. It's worth the money and I already preordered the physical book (and the Game, of course!) Do you know those books that you dive into? You don't want to stop reading them, because they are so complex, the worldbuilding is so genious and everytime you look you find something new that you either love or hate or whatever. I'm so glad I'll have the game in June. Another FF woulda killed me. Alice 2 is going to be so awesome. Oh boy. Buy the book, buy the game, buy the first Alice game. Die happy. Thanks to NetGalley & the publisher for letting me review this! Amazon.de (EUR 22,95)

  21. 5 out of 5

    Karissa

    I got an eGalley of this book from Dark Horse through NetGalley(dot)com. I loved the artwork from the first video game, American McGee's Alice, and this book goes into great detail on how the artwork was designed and detailed for the second game Alice: Madness Returns. The artwork was absolutely stunning, it has a very dark overtone to it, and the explanations about artistic decisions that were made are engaging and interesting. I am always a bit surprised about how much planning and I got an eGalley of this book from Dark Horse through NetGalley(dot)com. I loved the artwork from the first video game, American McGee's Alice, and this book goes into great detail on how the artwork was designed and detailed for the second game Alice: Madness Returns. The artwork was absolutely stunning, it has a very dark overtone to it, and the explanations about artistic decisions that were made are engaging and interesting. I am always a bit surprised about how much planning and work goes into the art for certain video games. This second game in American McGee's Alice series, Alice: Madness Returns, had an incredible amount of thought put into the artwork. Not only is the artwork absolutely breathtaking, it is also very iteresting to see the different renditions of things and to see how the art progressed as planning for the game evolved. There is a whole chapter just on Alice and her dress and all the thought that went into how Alice would portray the game. There are chapters on the worlds and why they were decided on and how they were built. The developers went to great lengths to make sure scenarios from the first game are echoed and portrayed similarly in this game; it is apparent that this is the Wonderland Alice originally went to but somewhat changed. This is a very dark book filled with very dark artwork. If you are a fan of the first video game you know this is dark. That being said some of the images are scary and disturbing; probably not a book you want to look through with a young child. Overall I was very impressed with this artbook. The art is stunning, the explanations behind it interesting, and the whole thing is very nicely put together. Everything is well-written and easy to read. This is a great book to pick up if you are a fan of dark fantasy art. It is also a great book to pick up if you are a fan of this game series. This book made me look forward to the game release of Alice: Madness Returns (out in June 2011) even more!

  22. 5 out of 5

    Chibineko

    Few game creators are as recognizable as American McGee is. Even people who have never played his Alice game recognize the artwork (such as myself- I watched a friend play it), so it makes a lot of sense that McGee would eventually venture back into the insane world of Alice. And because of that there's all new glorious artwork to behold! Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with Few game creators are as recognizable as American McGee is. Even people who have never played his Alice game recognize the artwork (such as myself- I watched a friend play it), so it makes a lot of sense that McGee would eventually venture back into the insane world of Alice. And because of that there's all new glorious artwork to behold! Legendary game designer American McGee created one of the most visually arresting games of all time in Alice. Eleven years later, McGee returns with a sequel just as groundbreaking as his critically acclaimed classic—Alice: Madness Returns! Just in time for Madness Returns, Dark Horse and Spicy Horse studio invite Alice fans to take a journey through the wonderland of American McGee’s imagination for an unprecedented look at the creation of this magnificent and disturbing world. With an introduction by McGee, The Art of Alice offers an intimate look into the stunning and terrifying artwork behind this blockbuster reinterpretation of Lewis Carroll’s enduring masterpiece! Just like with the original game, the artwork in this is just incredibly beautiful & freaky to behold. There's just so many different art styles here to look at & all of them are wonderfully detailed. Also included in the book are several explanations behind the characters, the ones that made it in & the ones that didn't. This is about the closest you can come to picking McGee's brain without pulling a Hannibal Lecter on him! The only downfall about this book is that now a whole slew of people are going to be eagerly awaiting the new game's release in June. This is just a gorgeous book & I can't wait to see what this all looks like in action. Seriously, this is one of the more beautifully laid out artbooks I've seen. 5 out of 5 stars (ARC provided by Netgalley)

  23. 5 out of 5

    Sharon Tyler

    The Art of Alice: Madness Returns by R.J Berg is a collection of artwork and some information on the evolution of the sequel to the original American McGee Alice game. Fans of the original game and a dark look at Alice in Wonderland will be enthralled by the quality artwork. The images included in this book are beautiful, bizarre, frightening and brilliant. The dark twists and turns that Alice takes into Wonderland in this journey looks simply fantastic and makes me want to spend some serious time playing the ga The Art of Alice: Madness Returns by R.J Berg is a collection of artwork and some information on the evolution of the sequel to the original American McGee Alice game. Fans of the original game and a dark look at Alice in Wonderland will be enthralled by the quality artwork. The images included in this book are beautiful, bizarre, frightening and brilliant. The dark twists and turns that Alice takes into Wonderland in this journey looks simply fantastic and makes me want to spend some serious time playing the game. Not every piece of artwork has explanations or details included, but most do. There were a few pieces that I would have loved more information on, but all in all the work and commentary reach a nice blend of stunning artwork and interesting tidbits that would fascinate fans of the game. The included artwork is brilliant, and the evolution of that artwork and the effects the artwork had on game play and story arcs were fascinating, even to a very casual gamer like myself. Readers do not need to be gamers to appreciate The Art of Alice, although gamers that love the Alice games will surely get even more from this beautiful artwork than non-gamers will. The only people that might not enjoy this art book are those that want absolutely no spoilers before they play the game, or those who like their fairy tales or mythology light and fluffy rather than macabre. However, the people that fit that bill are not likely to be looking at The Art of Alice anyway. I would say that if you look at the cover art for this title and are intrigued, then pick it up and read it, you will not be disappointed!

  24. 5 out of 5

    Maggie A.

    I'm usually not one to be drawn on (no pun intended) to art books - but after playing the game of Alice: Madness Returns and getting blown away by the detail and stunning sights on the game I became interested in more of the art and the concepts around the game. The book is not only concept art - there's the story of the development of creating the world of the game (or should I say both worlds?) and it is amazing to learn how much work these artists put into it, making it a beautiful piece of a I'm usually not one to be drawn on (no pun intended) to art books - but after playing the game of Alice: Madness Returns and getting blown away by the detail and stunning sights on the game I became interested in more of the art and the concepts around the game. The book is not only concept art - there's the story of the development of creating the world of the game (or should I say both worlds?) and it is amazing to learn how much work these artists put into it, making it a beautiful piece of art disguised as a game. For days I've had the locations of Alice: Madness Returns haunting my mind and this book was the perfect thing to make those locations even more meaningful. There are artists' notes on their creations, the meaning, the inspiration for it (like the Ruins being inspired by the No-Face from Spirited Away, definitely something that passed through my mind before), how it all came together. There are also other fantastic ideas which, unfortunately, did not make it into the game - they are so wonderfully done that it makes you wish the artists had had the oportunity to put them into the game. It's quite ironic that time was one factor that chased the artists around during the progress of creating the game, perhaps they had the White Rabbit letting them know of how little time they had to finish it? Thankfully this book was not rushed at all and it's a treat for anyone that likes American McGee's dark Alice.

  25. 5 out of 5

    Marie

    I was very excited to learn that there was an artbook containing the concept art for the new EA game Alice: Madness Returns, of which is a sequel to the PC game American McGee's Alice. I very much liked the original game and was surprised to find that another game was in the works. This artbook contains concept art that was created way back in the earliest development stages of Alice: Madness Returns. The artwork is very creepy and surreal, and very much in the spirit of the original I was very excited to learn that there was an artbook containing the concept art for the new EA game Alice: Madness Returns, of which is a sequel to the PC game American McGee's Alice. I very much liked the original game and was surprised to find that another game was in the works. This artbook contains concept art that was created way back in the earliest development stages of Alice: Madness Returns. The artwork is very creepy and surreal, and very much in the spirit of the original game. All of the artwork has captions explaining how and why the artist chose to create that given piece, and whether or not the concept made its way into the final game (a lot of concepts did not make it into the final game). It was a great chronicle of the game's development. It also had a lot of information on what players can expect when the game is released in June. This artbook also made me realize why video games are so expensive - a game like this takes years to develop and requires hard work of very talented people. A lot of this art could definitely stand on its own. I believe that someday video games will be considered works of art in their own right (like Tomb Raider: Underworld, Bayonetta, Devil May Cry 4, etc). This will be a great promotional tool to persuade new and old fans to play the game, and is a great keepsake for die-hard fans of the franchise. Thanks to NetGalley and the publisher for letting me preview this book.

  26. 5 out of 5

    Sharon

    This book depicts amazing, macabre and wonderfully disturbing art. The talented artists behind the video game The Art of Alice: Madness Returns (Electronic Arts will publish the game in 2011 for PlayStation 3, Xbox 360 and PC) have helped create a book of their journey from original concepts to the finished product. In 2000 the PC game American McGee's Alice emerged as an early action adventure game and then kind of faded into obscurity. 11 years later McGee and EA are releasing a seq This book depicts amazing, macabre and wonderfully disturbing art. The talented artists behind the video game The Art of Alice: Madness Returns (Electronic Arts will publish the game in 2011 for PlayStation 3, Xbox 360 and PC) have helped create a book of their journey from original concepts to the finished product. In 2000 the PC game American McGee's Alice emerged as an early action adventure game and then kind of faded into obscurity. 11 years later McGee and EA are releasing a sequel to his macabre work. Dark Horse Comics and Spicy Horse Games have given fans a 184 page sneak-peak at the game and an amazing visual experience. The concept art work is captioned by McGee or a producer telling how a picture was created and describes the goal they were trying to achieve. There are also many finished pieces that made it into the game. There is an introduction by McGee and the rest of the book is broken down into chapters that focus on different aspects of the game such as locations, characters, and Alice’s costumes. You also get to see some brainstorming sketches that were eventually scrapped for one reason or another. The art work is beautiful and horrible at the same time. Horror fans, gamers and casual or occasional readers of comic like me will appreciate this collection. This isn’t your mother’s Wonderland . 5 Artistically creepy sheep! http://ismellsheep.blogspot.com/2011/...

  27. 5 out of 5

    J.C. Hart

    *I viewed an e-arc, via NetGalley. While I didn't play the first game, mostly due to not having a computer to call my own at time, I wanted to. I loved the images I had seen of it, loved the idea. Now a second game is coming out, and this book has been released with the developmental artwork. Oh. My. Goodness. I know that this is a pretty niche market - not everyone loves art/game books as much as I do, and certainly the full impact of one cannot be delivered via computer screen. I'm *I viewed an e-arc, via NetGalley. While I didn't play the first game, mostly due to not having a computer to call my own at time, I wanted to. I loved the images I had seen of it, loved the idea. Now a second game is coming out, and this book has been released with the developmental artwork. Oh. My. Goodness. I know that this is a pretty niche market - not everyone loves art/game books as much as I do, and certainly the full impact of one cannot be delivered via computer screen. I'm sure that Adobe Digital Editions, as awesome as it is, isn't quite up to showing just how fantastic this book is. The reader/viewer is taken through a full range of things that might be found in the game. The many variations that were tried for the characters, and Alice in particular are just amazing - down to dress designs and hair styles. I loved seeing the evolution of ideas and characters, different artists takes on things. The book is filled with gorgeous art work and makes the reader really appreciate just how much work and thought goes into the making of a game. I'd recommend this to anyone who is into dark art, or game art, who has loved Alice, or is excited about the release of Alice: Madness Returns. As I said before, it's very much a niche market, but for those of us who adore these kinds of books, this one is rich with stunning images. Delicious.

  28. 5 out of 5

    Splash Of Our Worlds *Yiota*

    When i got the book i thought it was a story! Stupid me! It is actually the journey of how they made the game Alice: Madness Returns (which Johnny is supposed to review one of those days). So here i am with a novel of how a game created. I have one thing to say. WOW! I never imagined how much job needs to be done before they actually start to make the game. The book is full of sketches and art with comments from the artists. You get to see how many ideas where rejected, how difficult When i got the book i thought it was a story! Stupid me! It is actually the journey of how they made the game Alice: Madness Returns (which Johnny is supposed to review one of those days). So here i am with a novel of how a game created. I have one thing to say. WOW! I never imagined how much job needs to be done before they actually start to make the game. The book is full of sketches and art with comments from the artists. You get to see how many ideas where rejected, how difficult was for the Japanese artists to work on a Victorian London atmosphere, how sometime they overdone it with the bloody things they created. The tried dozens and dozens of Alice portrait til they decide which one they liked. Their comments said they almost killed each other til they found something that everyone liked. And i was so surprised that half of the things they created, didn't even make it to the game and they had to create something new again. I really admire their nerves. If you love Alice and artwork, you will fall in love with the book. Their comments are funny but at the same full of info and explanations. I think i will buy it just to look at the photos. I wish i could share of them with you. Let me search online....(thank you google!) View photos

  29. 4 out of 5

    Rhianna

    For Anyone Who LOVES Alice Stuff I love all things Alice. Seen the flicks, read the books, even dressed up as a gothy Alice for Halloween. It's one of those stories that can easily be twisted and reinterpreted and remain completely enjoyable. One thing I've regretted never doing though was playing the original American McGee's Alice. I'm just not that big of a gamer, I enjoy video games... just not spending hours in front of them. When I heard a sequel was coming out I thought I'd For Anyone Who LOVES Alice Stuff I love all things Alice. Seen the flicks, read the books, even dressed up as a gothy Alice for Halloween. It's one of those stories that can easily be twisted and reinterpreted and remain completely enjoyable. One thing I've regretted never doing though was playing the original American McGee's Alice. I'm just not that big of a gamer, I enjoy video games... just not spending hours in front of them. When I heard a sequel was coming out I thought I'd check out this art book to see if I might actually want to break my rule and maybe buy the game. If you're not already convinced this book will sell you. the art team on this project exudes passion and had the potential to make this game almost endless. Imaginative, colorful and at the same time horrific this macabre collection of illustrations is insane... but in a good way. On that note, my only beef here is that so much of the art here is from stuff that was actually not put into the game. I mean, I'm thrilled to see it but it's kind of sad to see such great stuff not make it into the game. If you enjoy graphic novels and art books, are an Alice aficionado and love gothic, gloomy styling you'll dig this book for sure. Enjoy! **Review copy received via NetGalley.

  30. 4 out of 5

    Catherine Siemann

    I'm not a gamer, but a lifelong Alice fan. I own a copy of the original American McGee's Alice game, but am too inept to have gotten past the first level; I've been intrigued by the imagery from the game that I've seen on the web and elsewhere. Luckily, this new game is available for gaming platforms, as well as PC, and my husband has been obliging me by playing so I can watch. (Since there's also a download of the original included, I'll finally get to see that all the way through, as well!) We I'm not a gamer, but a lifelong Alice fan. I own a copy of the original American McGee's Alice game, but am too inept to have gotten past the first level; I've been intrigued by the imagery from the game that I've seen on the web and elsewhere. Luckily, this new game is available for gaming platforms, as well as PC, and my husband has been obliging me by playing so I can watch. (Since there's also a download of the original included, I'll finally get to see that all the way through, as well!) We've both been intrigued by the visuals and atmosphere, as well as the fragments of storyline. So I was quite pleased to get this book, to have so much of the artwork presented in such a well-produced, high quality format. This book has given me a lot more understanding of and respect for the artists and developers who put together videogames. I'm especially fascinated by all the alternate designs put forth, and to see how much thought and research went into envisioning, developing, and creating this world. Just as the game has given my husband more respect for my Alice obsession, this book has made me a lot more impressed by videogames, and the artistry as well as technical expertise that goes into developing them.

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